AWS Architecture for a Simple Game Server to test programs, clients, etc.

Fred Damstra (Macbook 2015) 9a7891d9ec Stands up pretty good 2 rokov pred
client 9a7891d9ec Stands up pretty good 2 rokov pred
terraform 9a7891d9ec Stands up pretty good 2 rokov pred
.gitignore 9a7891d9ec Stands up pretty good 2 rokov pred
README.md 077c9fc031 Seems close to a working infrastructure 2 rokov pred
login.sh 077c9fc031 Seems close to a working infrastructure 2 rokov pred

README.md

Game Server

WARNING: 100% done as a "let get this working and we'll tighten it down later" project. And as anybody knows, the later never happens. So be warned. Things are wide open. Like crazy open. Don't use this as a model if you care at all about security.

An API to play games. Used for dumb clients.

Game Ideas:

  • 3D tic tac toe
  • euchre
  • ...?

Architecture

  • Cognito for user pool
  • API Gateway for web front end
  • Lambda for serverless
  • memcached for active games
  • dynamodb for persistent data